ORIC-1 Basic Programming Manual
John Scriven
Shareware Heroes
Richard Moss
Coding With Scratch
Max Wainewright
Hardcore Gaming 101 Presents Japanese Video Game Obscurities
Kurt Kalata
Hands-on Rust
Herbert Wolverson
Apple Game Frameworks and Technologies
Tammy Coron
Classic Game Programming on the NES
Tony Cruise
Unity in Action
Joseph Hocking
C# and Game Programming
Salvatore A. Buono
Game Development With Unreal Engine 5. Volume 1 Design Phase
Tiow Wee Tan
Immersive 3D Design Visualization
Abhishek Kumar
Modeling and Animation Using Blender
Ezra Thess Mendoza Guevarra
Beginning 3D Game Development With Unity 4
Sue Blackman
The Slingshot Formula
Pascal Clarysse
Story Mode
Julialicia Case
Video Game Level Design
Michael Salmond
The Indie Game Developer Handbook
Richard Hill-Whittall
Real-Time Rendering
Tomas Möller
Composing Music For Games
Chance Thomas