Pattern Language For Game Design
Christopher Barney
Digital Storytelling Volume II
Carolyn Handler Miller
Games User Research Cookbook
Michal Mycka
Event-Database Architecture For Computer Games. Volume 2 Game Design and the Nature of the Beast
Rodney Quaye
Event-Database Architecture For Computer Games. Volume 1 Software Architecture and the Software Production Process
Rodney Quaye
Facial Animation in 3D, Games, and Extended Realities
Amrinder Singh Romana
AlphaGo Simplified
Mark Liu
Student of the Game
Chase Bethea
Mastering Technical Art in Unreal Engine. Materials and VFX
Greg Penninck
Game Design Deep Dive. Shooters
Joshua Bycer
World Design For 2D Action-Adventures
Christopher W. Totten
Game Engine Architecture. Volume 1 Foundations and Core Engine Systems
Jason Gregory
A Gamer's Introduction To Programming in C#
Aaron Langille
Anatomy of Game Design
Tom Smith
Introduction To Game Programming Using Processing
Daniel Cermak-Sassenrath
How and Why We Make Games
Marta Fijak
A Practical Guide To Level Design
Ben Bauer
Esports and the Media
¦ngel Torres-Toukoumidis
Technical Animation in Video Games
Matthew Lake