Shader Writing in Open Shading Language
Mitch J. Prater
Langford's Basic Photography
Michael Langford
Principles and Practices of CAD/CAM
Vikram Sharma
Intelligent Systems and Applications in Computer Vision
Nitin Mittal
A Gamer's Introduction To Programming in C#
Aaron Langille
Anatomy of Game Design
Tom Smith
Music Technology Essentials
Andrew Maz
The Art of Voice Acting
James R. Alburger
The Game Design Toolbox
Martin Annander
Designing Games Meant For Sharing
Ioana-Iulia Cazacu
Digital Media, Projection Design, & Technology For Theatre
Alex Oliszewski
Narrative Design For Mobile and Live Games
Valentina Tamer
Homing the Machine in Architecture
Galo Canizares
New Aspects of Quantity Surveying Practice
Duncan P. Cartlidge
The Filmmaker's Guide To Visual Effects
Eran Dinur
Acting For Animators
Ed Hooks
What Every Engineer Should Know About Digital Accessibility
Sarah Horton
Embedding Culture Into Video Games and Game Design
Rhett Loban
Understanding Video Games
Simon Egenfeldt-Nielsen
Esports and the Media
¦ngel Torres-Toukoumidis